Bootstrapping development on mac
I don’t have any strong memory of bootstrapping gcc on the old mac laptop. It’s something I just did, and I think it was by installing fink.
That’s not working on the new laptop: I’m getting an error message about needing version 10.7 or later of MacOS. Apple’s own xcode gives exactly the same. So it looks as if I’m going to have to get my hands dirty just to bootstrap a development environment.
MacOS on the machine identifies itself as version 10.8 (uname -a), so I infer that’s a misleading error message and may have nothing to do with the real reason the installers refuse to run. But of course in the absence of a compiler, I’m at the mercy of binary packages like these installers.
Googling hasn’t helped: all the results just tell me to install xcode. I have yet to try adding the specific error message (which I don’t have in front of me ‘cos I’m on a different machine right now), but I thought I’d try blogging just in case someone recognises the problem and can point me to an easy fix.
How do I bootstrap development on a new Mac?